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Class AnimationTransition

Hierarchy

  • Asset
    • AnimationTransition

Index

Constructors

constructor

Properties

deleted

deleted: AsyncEvent<string> = new AsyncEvent<string>()

duration

duration: number = 0.3

from

from: AssetReference<Animation> = new AssetReference(Animation)

id

id: string

isPersistent

isPersistent: boolean = false

name

name: string

Optional templatePath

templatePath: undefined | string

to

to: AssetReference<Animation> = new AssetReference(Animation)

Methods

copy

deserialize

destroy

  • destroy(): void

isA

  • isA<T>(type: object): boolean

isLoaded

  • isLoaded(): boolean

save

  • save(folderPath?: undefined | string): void

serialize

setProperty

  • setProperty(name: string, value: any): void

setState

upgrade