Methods
isPointInside
- isPointInside(worldPos: Vector3): boolean
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Parameters
Returns boolean
update
- update(nearW: number, nearH: number, farW: number, farH: number, near: number, far: number, transform: Transform): this
-
Parameters
-
nearW: number
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nearH: number
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farW: number
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farH: number
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near: number
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far: number
-
Returns this