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Class Image

Hierarchy

Index

Constructors

constructor

Accessors

active

  • get active(): boolean
  • set active(active: boolean): void

entity

fill

  • get fill(): undefined | UIFill
  • set fill(fill: UIFill | undefined): void

id

  • get id(): string

isTouchInside

  • get isTouchInside(): boolean

isTouchPressed

  • get isTouchPressed(): boolean

parent

  • get parent(): undefined | Entity

version

  • get version(): number

Methods

copy

deserialize

destroy

  • destroy(): void

getVertexBuffer

isA

  • isA<T>(type: object): boolean

isLoaded

  • isLoaded(): boolean

onReplace

reset

  • reset(): void

serialize

setEntity

  • setEntity(entity: Entity): void

setProperty

  • setProperty(name: string, value: any): void

setState

setTouchInside

  • setTouchInside(inside: boolean): void

setTouchPressed

  • setTouchPressed(pressed: boolean): void

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