Methods
makeOrthoProjection
- makeOrthoProjection(left: number, right: number, top: number, bottom: number, near: number, far: number): this
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Parameters
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left: number
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right: number
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top: number
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bottom: number
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near: number
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far: number
Returns this
makePerspectiveProjection
- makePerspectiveProjection(fovRadians: number, aspectRatio: number, zNear: number, zFar: number): this
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Parameters
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fovRadians: number
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aspectRatio: number
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zNear: number
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zFar: number
Returns this
scaleFromCoords
- scaleFromCoords(x: number, y: number, z: number): this
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Parameters
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x: number
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y: number
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z: number
Returns this
set
- set(n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number): this
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Parameters
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n11: number
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n12: number
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n13: number
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n14: number
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n21: number
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n22: number
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n23: number
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n24: number
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n31: number
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n32: number
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n33: number
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n34: number
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n41: number
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n42: number
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n43: number
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n44: number
Returns this
setFromEulerAngles
- setFromEulerAngles(x: number, y: number, z: number, order?: RotationOrder): this
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Parameters
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x: number
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y: number
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z: number
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Default value order: RotationOrder = "YXZ"
Returns this
setPositionFromCoords
- setPositionFromCoords(x: number, y: number, z: number): this
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Parameters
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x: number
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y: number
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z: number
Returns this
toArray
- toArray(array: Float32Array, offset: number): Float32Array
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Parameters
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array: Float32Array
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offset: number
Returns Float32Array
translateFromCoords
- translateFromCoords(x: number, y: number, z: number): this
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Parameters
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x: number
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y: number
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z: number
Returns this