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Class ParticlesCollisionShape

Hierarchy

Index

Constructors

constructor

Properties

tag

tag: string = "Particles"

Accessors

particles

particlesEntity

  • set particlesEntity(particlesEntity: Entity): void

version

  • get version(): number

Methods

checkCollisions

copy

deserialize

destroy

  • destroy(): void

getTestPriority

  • getTestPriority(): CollisionTestPriority

isA

  • isA<T>(type: object): boolean

serialize

setProperty

  • setProperty(name: string, value: any): void

setState

upgrade