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Class SpriteSheetFill

Hierarchy

Index

Constructors

constructor

Accessors

color

currentTile

  • get currentTile(): number
  • set currentTile(tile: number): void

spriteSheet

texture

tileSize

version

  • get version(): number

Methods

copy

deserialize

destroy

  • destroy(): void

isA

  • isA<T>(type: object): boolean

isLoaded

  • isLoaded(): boolean

serialize

setProperty

  • setProperty(name: string, value: any): void

setState

tesselate

upgrade