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Class AnimationUtils

Hierarchy

  • AnimationUtils

Index

Methods

Static applyAnimation

Static applyTrack

Static evaluateAnimation

Static evaluateTrack

  • evaluateTrack(track: AnimationTrack, propertyPath: string, entity: Entity, time: number, handler: function): void
  • Parameters

    • track: AnimationTrack
    • propertyPath: string
    • entity: Entity
    • time: number
    • handler: function
        • (target: object, property: string, value: any): void
        • Parameters

          • target: object
          • property: string
          • value: any

          Returns void

    Returns void

Static fetchTargetsIfNecessary

Static playAnimation

Static playAnimationInstance

Static resetAnimationTransition