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Class ParticleShape

Hierarchy

Index

Properties

Optional onPropertyChanged

onPropertyChanged: undefined | function

Methods

copy

deserialize

destroy

  • destroy(): void

getPositions

  • getPositions(positions: number[], posIdx: number, size: number): void

getUvs

  • getUvs(uvs: number[], idx: number): void

isA

  • isA<T>(type: object): boolean

makeLocalTransform

makeParticleTransform

  • makeParticleTransform(localTransform: Matrix44, particleVelocity: Vector3): void

serialize

setProperty

  • setProperty(name: string, value: any): void

setState

upgrade

vertexCount

  • vertexCount(): number