Options
All
  • Public
  • Public/Protected
  • All
Menu

Class RigidBody

Hierarchy

Index

Accessors

active

  • get active(): boolean
  • set active(active: boolean): void

body

  • get body(): Body

entity

id

  • get id(): string

mass

  • get mass(): number
  • set mass(mass: number): void

parent

  • get parent(): undefined | Entity

type

  • set type(type: number): void

Methods

copy

deserialize

destroy

  • destroy(): void

isA

  • isA<T>(type: object): boolean

isLoaded

  • isLoaded(): boolean

onReplace

reset

  • reset(): void

serialize

setEntity

  • setEntity(entity: Entity): void

setProperty

  • setProperty(name: string, value: any): void

setState

update

upgrade