Image

Images are the main way to draw 2D elements on screen.

To create an Image, click on the Insert Button insert_button in the Editor and select Image.

A quick way of creating an image is by right-clicking on a Texture, Sprite, or Sprite Sheet, in the Assets View, and selecting Add to Scene add_to_scene

Image Properties

Fill

  • Color: A simple colored quad.

  • Texture: A simple textured quad.

  • Material: A quad using a custom material. This is typically needed to handle more complex visuals, when the capabilities of the standard 2D diffuse shader are not enough.

  • Sprite: Draws a Sprite.

  • SpriteSheet: Draws a tile of a Sprite Sheet, specified by the Current Tile property.

  • SpriteSheet Material: Same as a SpriteSheet, but with a custom material.

Color

Tints the Image using a color multiply.